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#define PROBLEM "https://judge.yosupo.jp/problem/point_set_range_composite_large_array"
#include "../misc/macros.h"
#include "../math/ModInt.h"
#include "../math/Affine.h"
#include "../ds/PersistentSegTree.h"
using Fp = modint<998244353>;
using A = affine<Fp>;
void solve() {
int n, q;
cin >> n >> q;
PST pst(n, [&](const A& l, const A& r) { return l * r; }, A{});
decltype(pst)::Node* root = nullptr;
while (q--) {
int cmd;
cin >> cmd;
if (cmd == 0) {
int p, c, d;
cin >> p >> c >> d;
auto new_node = pst.apply(root, 0, n - 1, p, A{c, d});
root = new_node;
} else {
int l, r, x;
cin >> l >> r >> x;
auto fc = pst.query(root, 0, n - 1, l, r - 1);
cout << fc(x) << '\n';
}
}
}
int main() {
cin.tie(0)->sync_with_stdio(0);
cin.exceptions(cin.failbit);
int tc = 1;
// cin >> tc;
for (int i = 1; i <= tc; ++i) {
solve();
}
}#line 1 "tests/Point_Set_Range_Composite_Large.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/point_set_range_composite_large_array"
#line 1 "misc/macros.h"
// #pragma GCC optimize("Ofast,unroll-loops") // unroll long, simple loops
// #pragma GCC target("avx2,fma") // vectorizing code
// #pragma GCC target("lzcnt,popcnt,abm,bmi,bmi2") // for fast bitset operation
#include <bits/extc++.h>
#include <tr2/dynamic_bitset>
using namespace std;
using namespace __gnu_pbds; // ordered_set, gp_hash_table
// using namespace __gnu_cxx; // rope
// for templates to work
#define all(x) (x).begin(), (x).end()
#define sz(x) (int) (x).size()
#define pb push_back
#define eb emplace_back
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;
using ld = long double;
using pii = pair<i32, i32>;
using vi = vector<i32>;
// fast map
const int RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count();
struct chash { // customize hash function for gp_hash_table
int operator()(int x) const { return x ^ RANDOM; }
};
gp_hash_table<int, int, chash> table;
/* ordered set
find_by_order(k): returns an iterator to the k-th element (0-based)
order_of_key(k): returns the number of elements in the set that are strictly less than k
*/
template <class T>
using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
/* rope
rope <int> cur = v.substr(l, r - l + 1);
v.erase(l, r - l + 1);
v.insert(v.mutable_begin(), cur);
*/
#line 2 "math/ModInt.h"
template <int mod>
struct modint {
using M = modint;
static_assert(mod > 0 && mod <= 2147483647);
static constexpr int modulo = mod;
static constexpr u32 r1 = []() {
u32 r1 = mod;
for (int i = 0; i < 5; ++i) r1 *= 2 - mod * r1;
return -r1;
}();
static constexpr u32 r2 = -u64(mod) % mod;
static u32 reduce(u64 x) {
u32 y = u32(x) * r1, r = (x + u64(y) * mod) >> 32;
return r >= mod ? r - mod : r;
}
u32 x;
modint() : x(0) {}
modint(i64 x) : x(reduce(u64(x % mod + mod) * r2)) {}
M& operator+=(const M& a) {
if ((x += a.x) >= mod) x -= mod;
return *this;
}
M& operator-=(const M& a) {
if ((x += mod - a.x) >= mod) x -= mod;
return *this;
}
M& operator*=(const M& a) {
x = reduce(u64(x) * a.x);
return *this;
}
M& operator/=(const M& a) { return *this *= a.inv(); }
M operator-() const { return M(0) - *this; }
M operator+(const M& a) const { return M(*this) += a; }
M operator-(const M& a) const { return M(*this) -= a; }
M operator*(const M& a) const { return M(*this) *= a; }
M operator/(const M& a) const { return M(*this) /= a; }
bool operator==(const M& a) const { return x == a.x; }
bool operator!=(const M& a) const { return x != a.x; }
M pow(u64 k) const {
M res(1), b = *this;
while (k) {
if (k & 1) res *= b;
b *= b, k >>= 1;
}
return res;
}
M inv() const { return pow(mod - 2); }
friend ostream& operator<<(ostream& os, const M& a) {
return os << reduce(a.x);
}
friend istream& operator>>(istream& is, M& a) {
i64 v;
is >> v;
a = M(v);
return is;
}
};
u64 modmul(u64 x, u64 y, u64 m) { return u128(x) * y % m; }
u64 modpow(u64 x, u64 k, u64 m) {
u64 res = 1;
while (k) {
if (k & 1) res = modmul(res, x, m);
x = modmul(x, x, m);
k >>= 1;
}
return res;
}
#line 1 "math/Affine.h"
template <class T>
struct affine {
T a, b;
constexpr affine() : a(1), b(0) {}
constexpr affine(T a, T b) : a(a), b(b) {}
T operator()(T x) const { return a * x + b; }
affine operator()(const affine& f) const {
return f * (*this);
}
affine operator*(const affine& g) const { // g(f(x))
return {a * g.a, b * g.a + g.b};
}
affine operator!=(const affine& g) const {
return a != g.a || b != g.b;
}
};
#line 1 "ds/PersistentSegTree.h"
/*
Persistent + Dynamic Segment Tree that supports Monoid operation.
Tested on https://cses.fi/problemset/task/1737/
*/
template <class T, class F>
struct PST {
struct Node {
T v;
Node *l = nullptr, *r = nullptr;
Node(T v) : v(v) {}
};
int n;
const F f;
const T I;
PST(int n, F f, const T& I) : n(n), f(f), I(I) {}
T get_val(Node* u) const { return u ? u->v : I; }
Node* apply(Node* prev, int L, int R, int pos, const T& nv) {
Node* u = new Node(prev ? prev->v : I);
if (prev) u->l = prev->l, u->r = prev->r;
if (L == R) {
u->v = nv;
return u;
}
int M = (L + R) >> 1;
if (pos <= M) {
u->l = apply(u->l, L, M, pos, nv);
} else {
u->r = apply(u->r, M + 1, R, pos, nv);
}
u->v = f(get_val(u->l), get_val(u->r));
return u;
}
// [ql, qr] inclusive
T query(Node* u, int L, int R, int ql, int qr) const {
if (!u || qr < L || R < ql) return I;
if (ql <= L && R <= qr) return u->v;
int M = (L + R) >> 1;
return f(query(u->l, L, M, ql, qr), query(u->r, M + 1, R, ql, qr));
}
};
#line 7 "tests/Point_Set_Range_Composite_Large.test.cpp"
using Fp = modint<998244353>;
using A = affine<Fp>;
void solve() {
int n, q;
cin >> n >> q;
PST pst(n, [&](const A& l, const A& r) { return l * r; }, A{});
decltype(pst)::Node* root = nullptr;
while (q--) {
int cmd;
cin >> cmd;
if (cmd == 0) {
int p, c, d;
cin >> p >> c >> d;
auto new_node = pst.apply(root, 0, n - 1, p, A{c, d});
root = new_node;
} else {
int l, r, x;
cin >> l >> r >> x;
auto fc = pst.query(root, 0, n - 1, l, r - 1);
cout << fc(x) << '\n';
}
}
}
int main() {
cin.tie(0)->sync_with_stdio(0);
cin.exceptions(cin.failbit);
int tc = 1;
// cin >> tc;
for (int i = 1; i <= tc; ++i) {
solve();
}
}