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#define PROBLEM "https://judge.yosupo.jp/problem/gcd_convolution"
#include "../misc/macros.h"
#include "../math/ZetaMobius.h"
#include "../math/ModInt.h"
void solve() {
using Fp = modint<998244353>;
int n;
cin >> n;
sieve(n);
vector<Fp> a(n + 1), b(n + 1);
for(int i = 1; i <= n; ++i) cin >> a[i];
for(int i = 1; i <= n; ++i) cin >> b[i];
auto c = convolution(a, b, 0);
// cerr << "ok";
for(int i = 1; i <= n; ++i) cout << c[i] << ' ';
}
signed main() {
ios::sync_with_stdio(false);
cin.tie(0);
int tc = 1;
// cin >> tc;
while (tc--) solve();
}#line 1 "tests/GCD_Convolution.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/gcd_convolution"
#line 1 "misc/macros.h"
// #pragma GCC optimize("Ofast,unroll-loops") // unroll long, simple loops
// #pragma GCC target("avx2,fma") // vectorizing code
// #pragma GCC target("lzcnt,popcnt,abm,bmi,bmi2") // for fast bitset operation
#include <bits/extc++.h>
#include <tr2/dynamic_bitset>
using namespace std;
using namespace __gnu_pbds; // ordered_set, gp_hash_table
// using namespace __gnu_cxx; // rope
// for templates to work
#define all(x) (x).begin(), (x).end()
#define sz(x) (int) (x).size()
#define pb push_back
#define eb emplace_back
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;
using ld = long double;
using pii = pair<i32, i32>;
using vi = vector<i32>;
// fast map
const int RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count();
struct chash { // customize hash function for gp_hash_table
int operator()(int x) const { return x ^ RANDOM; }
};
gp_hash_table<int, int, chash> table;
/* ordered set
find_by_order(k): returns an iterator to the k-th element (0-based)
order_of_key(k): returns the number of elements in the set that are strictly less than k
*/
template <class T>
using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
/* rope
rope <int> cur = v.substr(l, r - l + 1);
v.erase(l, r - l + 1);
v.insert(v.mutable_begin(), cur);
*/
#line 1 "math/ZetaMobius.h"
constexpr int MAXN = 1e6 + 5;
vector<int> P;
bitset<MAXN> is_p;
void sieve(int n) {
is_p.set(); is_p[0] = is_p[1] = 0;
for (int i = 2; i <= n; ++i) {
if (is_p[i]) P.pb(i);
for (int p : P) {
if (i * p > n) break;
is_p[i * p] = 0;
if (i % p == 0) break;
}
}
}
// div=0: Multiple (GCD), div=1: Divisor (LCM)
template <class Fp>
void zeta(vector<Fp>& f, bool div) {
int n = sz(f) - 1;
for (int p : P) {
if (p > n) break;
if (!div) for (int j = n / p; j >= 1; --j) f[j] += f[j * p];
else for (int j = 1; j * p <= n; ++j) f[j * p] += f[j];
}
}
template <class Fp>
void mobius(vector<Fp>& f, bool div) {
int n = sz(f) - 1;
for (int p : P) {
if (p > n) break;
if (!div) for (int j = 1; j <= n / p; ++j) f[j] -= f[j * p];
else for (int j = n / p; j >= 1; --j) f[j * p] -= f[j];
}
}
template <class Fp>
vector<Fp> convolution(vector<Fp> f, vector<Fp> g, bool div) {
int n = min(sz(f), sz(g)) - 1;
f.resize(n + 1); g.resize(n + 1);
zeta(f, div), zeta(g, div);
vector<Fp> h(n + 1);
for(int i = 1; i <= n; ++i) h[i] = f[i] * g[i];
mobius(h, div);
return h;
}
#line 2 "math/ModInt.h"
template <int mod>
struct modint {
using M = modint;
static_assert(mod > 0 && mod <= 2147483647);
static constexpr int modulo = mod;
static constexpr u32 r1 = []() {
u32 r1 = mod;
for (int i = 0; i < 5; ++i) r1 *= 2 - mod * r1;
return -r1;
}();
static constexpr u32 r2 = -u64(mod) % mod;
static u32 reduce(u64 x) {
u32 y = u32(x) * r1, r = (x + u64(y) * mod) >> 32;
return r >= mod ? r - mod : r;
}
u32 x;
modint() : x(0) {}
modint(i64 x) : x(reduce(u64(x % mod + mod) * r2)) {}
M& operator+=(const M& a) {
if ((x += a.x) >= mod) x -= mod;
return *this;
}
M& operator-=(const M& a) {
if ((x += mod - a.x) >= mod) x -= mod;
return *this;
}
M& operator*=(const M& a) {
x = reduce(u64(x) * a.x);
return *this;
}
M& operator/=(const M& a) { return *this *= a.inv(); }
M operator-() const { return M(0) - *this; }
M operator+(const M& a) const { return M(*this) += a; }
M operator-(const M& a) const { return M(*this) -= a; }
M operator*(const M& a) const { return M(*this) *= a; }
M operator/(const M& a) const { return M(*this) /= a; }
bool operator==(const M& a) const { return x == a.x; }
bool operator!=(const M& a) const { return x != a.x; }
M pow(u64 k) const {
M res(1), b = *this;
while (k) {
if (k & 1) res *= b;
b *= b, k >>= 1;
}
return res;
}
M inv() const { return pow(mod - 2); }
friend ostream& operator<<(ostream& os, const M& a) {
return os << reduce(a.x);
}
friend istream& operator>>(istream& is, M& a) {
i64 v;
is >> v;
a = M(v);
return is;
}
};
u64 modmul(u64 x, u64 y, u64 m) { return u128(x) * y % m; }
u64 modpow(u64 x, u64 k, u64 m) {
u64 res = 1;
while (k) {
if (k & 1) res = modmul(res, x, m);
x = modmul(x, x, m);
k >>= 1;
}
return res;
}
#line 6 "tests/GCD_Convolution.test.cpp"
void solve() {
using Fp = modint<998244353>;
int n;
cin >> n;
sieve(n);
vector<Fp> a(n + 1), b(n + 1);
for(int i = 1; i <= n; ++i) cin >> a[i];
for(int i = 1; i <= n; ++i) cin >> b[i];
auto c = convolution(a, b, 0);
// cerr << "ok";
for(int i = 1; i <= n; ++i) cout << c[i] << ' ';
}
signed main() {
ios::sync_with_stdio(false);
cin.tie(0);
int tc = 1;
// cin >> tc;
while (tc--) solve();
}