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:heavy_check_mark: tests/Find_Linear_Recurrence.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/find_linear_recurrence"

#include "../misc/macros.h"
#include "../math/ModInt.h"
#include "../math/BerlekampMassey.h"

using Fp = modint<998244353>;

void solve() {
  int d;
  cin >> d;
  vector<Fp> a(d);
  for (int i = 0; i < d; ++i) cin >> a[i];
  auto cs = BerlekampMassey(a);
  cout << sz(cs) << '\n';
  for (auto c : cs) cout << c << ' ';
}

int main() {
  cin.tie(0)->sync_with_stdio(0);
  cin.exceptions(cin.failbit);
  int tc = 1;
  // cin >> tc;
  for (int i = 1; i <= tc; ++i) {
    solve();
  }
}
#line 1 "tests/Find_Linear_Recurrence.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/find_linear_recurrence"

#line 1 "misc/macros.h"
// #pragma GCC optimize("Ofast,unroll-loops")       // unroll long, simple loops
// #pragma GCC target("avx2,fma")                   // vectorizing code
// #pragma GCC target("lzcnt,popcnt,abm,bmi,bmi2")  // for fast bitset operation

#include <bits/extc++.h>
#include <tr2/dynamic_bitset>

using namespace std;
using namespace __gnu_pbds;  // ordered_set, gp_hash_table
// using namespace __gnu_cxx; // rope

// for templates to work
#define all(x) (x).begin(), (x).end()
#define sz(x) (int) (x).size()
#define pb push_back
#define eb emplace_back
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;
using ld = long double;
using pii = pair<i32, i32>;
using vi = vector<i32>;

// fast map
const int RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count();
struct chash {  // customize hash function for gp_hash_table
  int operator()(int x) const { return x ^ RANDOM; }
};
gp_hash_table<int, int, chash> table;

/* ordered set
    find_by_order(k): returns an iterator to the k-th element (0-based)
    order_of_key(k): returns the number of elements in the set that are strictly less than k
*/
template <class T>
using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;

/*  rope
    rope <int> cur = v.substr(l, r - l + 1);
    v.erase(l, r - l + 1);
    v.insert(v.mutable_begin(), cur);
*/
#line 2 "math/ModInt.h"

template <int mod>
struct modint {
  using M = modint;
  static_assert(mod > 0 && mod <= 2147483647);
  static constexpr int modulo = mod;
  static constexpr u32 r1 = []() {
    u32 r1 = mod;
    for (int i = 0; i < 5; ++i) r1 *= 2 - mod * r1;
    return -r1;
  }();
  static constexpr u32 r2 = -u64(mod) % mod;
  static u32 reduce(u64 x) {
    u32 y = u32(x) * r1, r = (x + u64(y) * mod) >> 32;
    return r >= mod ? r - mod : r;
  }
  u32 x;
  modint() : x(0) {}
  modint(i64 x) : x(reduce(u64(x % mod + mod) * r2)) {}
  M& operator+=(const M& a) {
    if ((x += a.x) >= mod) x -= mod;
    return *this;
  }
  M& operator-=(const M& a) {
    if ((x += mod - a.x) >= mod) x -= mod;
    return *this;
  }
  M& operator*=(const M& a) {
    x = reduce(u64(x) * a.x);
    return *this;
  }
  M& operator/=(const M& a) { return *this *= a.inv(); }
  M operator-() const { return M(0) - *this; }
  M operator+(const M& a) const { return M(*this) += a; }
  M operator-(const M& a) const { return M(*this) -= a; }
  M operator*(const M& a) const { return M(*this) *= a; }
  M operator/(const M& a) const { return M(*this) /= a; }
  bool operator==(const M& a) const { return x == a.x; }
  bool operator!=(const M& a) const { return x != a.x; }
  M pow(u64 k) const {
    M res(1), b = *this;
    while (k) {
      if (k & 1) res *= b;
      b *= b, k >>= 1;
    }
    return res;
  }
  M inv() const { return pow(mod - 2); }
  friend ostream& operator<<(ostream& os, const M& a) {
    return os << reduce(a.x);
  }
  friend istream& operator>>(istream& is, M& a) {
    i64 v;
    is >> v;
    a = M(v);
    return is;
  }
};

u64 modmul(u64 x, u64 y, u64 m) { return u128(x) * y % m; }
u64 modpow(u64 x, u64 k, u64 m) {
  u64 res = 1;
  while (k) {
    if (k & 1) res = modmul(res, x, m);
    x = modmul(x, x, m);
    k >>= 1;
  }
  return res;
}
#line 1 "math/BerlekampMassey.h"
template <class Fp>
vector<Fp> BerlekampMassey(const vector<Fp>& s) {
  if (s.empty()) return {};
  int n = sz(s), L = 0, m = 0;
  vector<Fp> C(n), B(n), T;
  C[0] = B[0] = 1;
  Fp b = 1;
  for (int i = 0; i < n; ++i) {
    ++m;
    Fp d = s[i];
    for (int j = 1; j <= L; ++j) d += C[j] * s[i - j];
    if (d == 0) continue;
    T = C;
    Fp coeff = d / b;
    for (int j = m; j < n; ++j) C[j] -= coeff * B[j - m];
    if (2 * L > i) continue;
    L = i + 1 - L, B = T, b = d, m = 0;
  }
  C.resize(L + 1), C.erase(C.begin());
  for (Fp& x : C) x = -x;
  return C;
}
#line 6 "tests/Find_Linear_Recurrence.test.cpp"

using Fp = modint<998244353>;

void solve() {
  int d;
  cin >> d;
  vector<Fp> a(d);
  for (int i = 0; i < d; ++i) cin >> a[i];
  auto cs = BerlekampMassey(a);
  cout << sz(cs) << '\n';
  for (auto c : cs) cout << c << ' ';
}

int main() {
  cin.tie(0)->sync_with_stdio(0);
  cin.exceptions(cin.failbit);
  int tc = 1;
  // cin >> tc;
  for (int i = 1; i <= tc; ++i) {
    solve();
  }
}
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