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#define PROBLEM "https://judge.yosupo.jp/problem/enumerate_triangles"
#include "../misc/macros.h"
#include "../math/ModInt.h"
#include "../graph/EnumTriangles.h"
using Fp = modint<998244353>;
signed main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n, m;
cin >> n >> m;
Fp x[n];
for (int i = 0; i < n; ++i) cin >> x[i];
vector<pii> ed;
for (int i = 0; i < m; ++i) {
int u, v;
cin >> u >> v;
ed.eb(u, v);
}
Fp res = 0;
EnumTriangles(n, ed, [&](int a, int b, int c) {
res += x[a] * x[b] * x[c];
});
cout << res;
}#line 1 "tests/Enumerate_Triangles.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/enumerate_triangles"
#line 1 "misc/macros.h"
// #pragma GCC optimize("Ofast,unroll-loops") // unroll long, simple loops
// #pragma GCC target("avx2,fma") // vectorizing code
// #pragma GCC target("lzcnt,popcnt,abm,bmi,bmi2") // for fast bitset operation
#include <bits/extc++.h>
#include <tr2/dynamic_bitset>
using namespace std;
using namespace __gnu_pbds; // ordered_set, gp_hash_table
// using namespace __gnu_cxx; // rope
// for templates to work
#define all(x) (x).begin(), (x).end()
#define sz(x) (int) (x).size()
#define pb push_back
#define eb emplace_back
using i32 = int32_t;
using u32 = uint32_t;
using i64 = int64_t;
using u64 = uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;
using ld = long double;
using pii = pair<i32, i32>;
using vi = vector<i32>;
// fast map
const int RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count();
struct chash { // customize hash function for gp_hash_table
int operator()(int x) const { return x ^ RANDOM; }
};
gp_hash_table<int, int, chash> table;
/* ordered set
find_by_order(k): returns an iterator to the k-th element (0-based)
order_of_key(k): returns the number of elements in the set that are strictly less than k
*/
template <class T>
using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
/* rope
rope <int> cur = v.substr(l, r - l + 1);
v.erase(l, r - l + 1);
v.insert(v.mutable_begin(), cur);
*/
#line 2 "math/ModInt.h"
template <int mod>
struct modint {
using M = modint;
static_assert(mod > 0 && mod <= 2147483647);
static constexpr int modulo = mod;
static constexpr u32 r1 = []() {
u32 r1 = mod;
for (int i = 0; i < 5; ++i) r1 *= 2 - mod * r1;
return -r1;
}();
static constexpr u32 r2 = -u64(mod) % mod;
static u32 reduce(u64 x) {
u32 y = u32(x) * r1, r = (x + u64(y) * mod) >> 32;
return r >= mod ? r - mod : r;
}
u32 x;
modint() : x(0) {}
modint(i64 x) : x(reduce(u64(x % mod + mod) * r2)) {}
M& operator+=(const M& a) {
if ((x += a.x) >= mod) x -= mod;
return *this;
}
M& operator-=(const M& a) {
if ((x += mod - a.x) >= mod) x -= mod;
return *this;
}
M& operator*=(const M& a) {
x = reduce(u64(x) * a.x);
return *this;
}
M& operator/=(const M& a) { return *this *= a.inv(); }
M operator-() const { return M(0) - *this; }
M operator+(const M& a) const { return M(*this) += a; }
M operator-(const M& a) const { return M(*this) -= a; }
M operator*(const M& a) const { return M(*this) *= a; }
M operator/(const M& a) const { return M(*this) /= a; }
bool operator==(const M& a) const { return x == a.x; }
bool operator!=(const M& a) const { return x != a.x; }
M pow(u64 k) const {
M res(1), b = *this;
while (k) {
if (k & 1) res *= b;
b *= b, k >>= 1;
}
return res;
}
M inv() const { return pow(mod - 2); }
friend ostream& operator<<(ostream& os, const M& a) {
return os << reduce(a.x);
}
friend istream& operator>>(istream& is, M& a) {
i64 v;
is >> v;
a = M(v);
return is;
}
};
u64 modmul(u64 x, u64 y, u64 m) { return u128(x) * y % m; }
u64 modpow(u64 x, u64 k, u64 m) {
u64 res = 1;
while (k) {
if (k & 1) res = modmul(res, x, m);
x = modmul(x, x, m);
k >>= 1;
}
return res;
}
#line 1 "graph/EnumTriangles.h"
template <class F>
void EnumTriangles(int n, const vector<pii>& ed, F f) { // 0-indexed graph
vi deg(n);
for (auto [u, v] : ed) ++deg[u], ++deg[v];
vector<vi> g(n); // directed
for (auto& e : ed) {
auto [u, v] = e;
if (tie(deg[u], u) > tie(deg[v], v)) swap(u, v);
g[u].eb(v);
}
vector<bool> adj(n);
for (auto& [u, v] : ed) {
for (auto nu : g[u]) adj[nu] = true;
for (auto nv : g[v]) {
if (adj[nv]) f(u, v, nv);
}
for (auto nu : g[u]) adj[nu] = false;
}
}
#line 6 "tests/Enumerate_Triangles.test.cpp"
using Fp = modint<998244353>;
signed main() {
ios::sync_with_stdio(false);
cin.tie(0);
int n, m;
cin >> n >> m;
Fp x[n];
for (int i = 0; i < n; ++i) cin >> x[i];
vector<pii> ed;
for (int i = 0; i < m; ++i) {
int u, v;
cin >> u >> v;
ed.eb(u, v);
}
Fp res = 0;
EnumTriangles(n, ed, [&](int a, int b, int c) {
res += x[a] * x[b] * x[c];
});
cout << res;
}